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- Flash Flood, V1.00
-
- Created for the SpeedHack 2002 Competition
-
- by Matthew Leverton
-
- http://www.leverton.cc
-
-
- *** ABOUT ***
-
- Flash Flood is an old C64 game that I remember playing years ago...
-
- I decided to keep in the spirit of retro when doing it.
-
- Features:
-
- * continuous music audio
- * unlimited hours of gameplay
- * Retro 2D graphics
- * Lightning effects
- * Force Feedback
- * Demo CPU Mode
- * Instant Reply
- * Much, Much, More!
-
- *** BACKGROUND ***
-
- Imagine a nice rainstorm on a summer evening. You are at home
- enjoying yourself, playing with your transformers. Nothing
- could be more peaceful. Until the phone rings... and it's your
- mommy.
-
- Her roof is leaking and you need to help her out. Of course,
- you're more than willing. Can you save the day, and prevent
- the house from flooding?
-
- *** HOW TO PLAY ***
-
- Just catch the rain drops in your bucket. If you bucket gets
- full you need to drop it off at the sink.
-
- Keyboard:
- Cursor Keys = move
- Space = button a
- Tab = button b
-
- Joysticks are also supported. Even with force feedback!
-
- Button A makes your guy run fast.
- Button B exists the game. (Be Careful!)
-
- ESC auto quits
-
- *** OPTIONS ***
-
- During the title screen, you have the following options:
-
- F1: Switch between keyboard / joypad
- F2: Replay the last game.
-
- F11: Switch between fullscreen / windowed
- F12: Switch between different graphics mode
-
- *** MISCELLANEOUS ***
-
- I wrote this game simply to test out some things I had been thinking
- about. Check out the source code - it's probably more interesting
- than the game. :P
-
- A lot of the features may be buggy on non Windows platforms. I tested
- a bit, and it appeared to work on DOS, BeOS, QNX, and FreeBSD.
-
- Remember, this game was written in three days for a little competition.